Sound designer living and working in Los Angeles.

Hello! My name is Gabriel, and I’m a versatile sound professional with experience in games, TV, and film. With an education in Recording Arts Technology and Music from California State University, Chico, I started my career in ads, later transitioning to film and TV as a Studio Assistant at Igloo Music Studios. Eventually, I ended up working in games and had the honor to work at companies such as Ubisoft and Naughty Dog. I currently work as an Audio Development Support/QA Tester at Naughty Dog, collaborating closely with the audio team on asset integration and system design on AAA titles. Besides honing my craft, I enjoy writing and performing spoken word and blacksmithing.

Skills

  • Sound Design & Editing

  • Audio Integration

  • Foley Recording & Performance

  • Audio Recording & Mixing

  • Field Recording

  • Dialogue Editing

  • Music Composition & Orchestration

Programs

  • Reaper, Pro Tools & Logic

  • Wwise & Fmod

  • Unity & Unreal

  • Izotope Plugins

  • Audio Plugins

  • Soundminer

  • Perforce

  • Jira