
Sound designer living and working in Los Angeles.
Hello! My name is Gabriel, and Iām a versatile sound professional with experience in games, TV, and film. With an education in Recording Arts Technology and Music from California State University, Chico, I started my career in ads, later transitioning to film and TV as a Studio Assistant at Igloo Music Studios. Eventually, I ended up working in games and had the honor to work at companies such as Ubisoft and Naughty Dog. I currently work as an Audio Development Support/QA Tester at Naughty Dog, collaborating closely with the audio team on asset integration and system design on AAA titles. Besides honing my craft, I enjoy writing and performing spoken word and blacksmithing.
Skills
Sound Design & Editing
Audio Integration
Foley Recording & Performance
Audio Recording & Mixing
Field Recording
Dialogue Editing
Music Composition & Orchestration
Programs
Reaper, Pro Tools & Logic
Wwise & Fmod
Unity & Unreal
Izotope Plugins
Audio Plugins
Soundminer
Perforce
Jira